Hi, I'm Laura. I make games.

Staff Test Analyst at Blizzard Entertainment, designing and shipping game jam games on nights and weekends.

Game Design
Level Design
QA

Ability 01

Level & Systems Design

Mall layouts sketched for skate lines, character-swap puzzles, and resource loops where fuel is both the timer and the win condition.

Ability 02

QA Vision

As a Staff Test Analyst at Blizzard, I break games for a living. I design with edge cases, readability, and the player's first five minutes in mind.

Ability 03

Ships on a Deadline

Seven game jams, solo and with teams of up to nine: scoping, producing, and delivering playable games in days.

Selected Games

Game jam projects where I led design. Each one has a breakdown of the design decisions behind it.

Jam Log

Every jam I've entered, from my first solo Ludum Dare to leading design on a nine-person team.